Ash Rainbow Six Funny Stock Pictures

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Operators

  • Rainbow Six Siege Operators - Base Game Note Sledge, Thatcher, Smoke, Mute, Ash, Thermite, Castle, Pulse, Twitch, Montagne, Doc, Rook, Glaz, Fuze, Kapkan, Tachanka, Blitz, IQ, Jäger, Bandit
  • Rainbow Six Siege Operators - Year One Note Buck, Frost, Blackbeard, Valkyrie, Capitão, Caveira, Hibana, Echo
  • Rainbow Six Siege Operators - Year Two Note Jackel, Mira, Ying, Lesion, Zofia, Ela, Dokkaebi, Vigil
  • Rainbow Six Siege Operators - Year Three Note Lion, Finka, Maestro, Alibi, Maverick, Clash, Nomad, Kaid
  • Rainbow Six Siege Operators - Year Four Note Gridlock, Mozzie, Nøkk, Warden, Amaru, Goyo, Kali, Wamai
  • Rainbow Six Siege Operators - Year Five Note Iana, Oryx, Ace, Aruni, Melusi, Zero
  • Rainbow Six Siege Operators - Year Six Note Flores, Thunderbird, Osa, Thorn
  • Rainbow Six Siege Operators - Year Seven Note Azami, Sens

     Recruit

A generic Operator available for players who don't have any other Operator or is on a Self-Imposed Challenge. The Recruit does not have any special gadgets, and instead comes with several generic gadgets. Their weapons come with modifications already installed and cannot be altered.


  • Featureless Protagonist: Recruits have generic looks and lack any special mechanic/gadget that every other Operator has.
  • Flat Character: Recruits have no bio and no personality to speak of.
  • Individuality Is Illegal: There is a common tradition in Siege where if one person plays Recruit, then everyone MUST play Recruit (and have identical loadouts). If a member of the team doesn't follow this "rule", chances are they will be disciplined by their team mates with a shotgun blast to the face.
  • Lethal Joke Character: The Recruit is usually not considered a viable pick due to lacking in specialized gadgets. However, Recruits can carry two sets of secondary gadgets, allowing them to flood the objective with frags, flashes, and smokes, and sometimes, that's all that's needed.
  • Master of None: Most of the time, the Recruit doesn't have anything special to note and is easily outclassed by most Operators.
  • More Dakka: An attacking Recruit can equip an M249 as their primary weapon, but due to the noted above Individuality Is Illegal rule, if one person plays recruit with an M249 then everyone gets an M249.
  • Sawed-Off Shotgun: Defending recruits have the M870, and attacking Recruits have access to the Super Shorty secondary shotgun.

Rainbow

     Six

https://static.tvtropes.org/pmwiki/pub/images/angela_bassett_six.jpg

"We must be the shield that safeguards the civilized world from those who wish to do it harm. No matter how or where our enemies strike, no matter what defense they cower behind, Team Rainbow must stand ready."

Real Name: Aurelia Arnot

The new "Six" (director of Team Rainbow) in Rainbow Six Siege. She appears exclusively in promotional footage and Situation briefings.


  • Advertised Extra: She appears quite prominently in Ubisoft's advertising for the game, but she barely appears in-game.
  • Black Boss Lady: She is the director of an international Counter-Terrorism unit, played by Angela Bassett.
  • Everyone Calls Her Six: Was known only as "Six" or "Rainbow Six Actual." note "Six" is the NATO designation for a military commander or leader. Her real name wasn't revealed until after she'd left Rainbow.
  • Ink-Suit Actor: The cinematic footage definitely modeled her face to great detail.
  • Put on a Bus: In 2019 she left Rainbow to take a position at the US State Department.

     "Harry"

https://static.tvtropes.org/pmwiki/pub/images/r6s_harry_36.PNG

"Rainbow needs people who will challenge the future of the unit. And those who will remind it of its roots. It needs people who can be the scalpel and the hammer."

Real Name: Harishva Pandey

Voiced By: Andy McQueen

The new Rainbow Six as of Operation Burnt Horizon. First appears in the The Hammer and the Scalpel short film, he was the previous Six's psychological and military culture advisor.


  • All There in the Manual: Harry was Six's psych and military culture advisor and it's implied he played a major role in the selection of operators. This is one of the reasons he was eventually promoted to Six.
  • Benevolent Boss: The Hammer and the Scalpel short film has him discussing Dokkaebi's issues with Thatcher's treatment of her, explaining to her that Rainbow needs people that reminds them of their roots (Thatcher) and can also push the unit further (Dokkaebi).
  • Bollywood Nerd: Intelligent, laid-back, and the current Director of an international counter-terrorism task force.
  • First-Name Basis: He asks to be called "Harry" instead of "Six."
  • Henpecked Husband: Humorously discussed, as Harry makes this joke when Dokkaebi brings out the knife that Thatcher gave to her.

    "Ah, careful! My wife has a strict policy about knives in the house. And I have a strict policy of not pissing off my wife..."

  • Horrible Judge of Character: Despite being a psychologist! Bringing on NIGHTHAVEN was a decision objected to by Ash, while Harry believed it was better to have Kali on Rainbow's side than being a wild card. By Year Seven, NIGHTHAVEN ramped up tension in the team and Kali eventually pulls out, poaching five Rainbow Operators (Smoke, Pulse, IQ, Ela and Finka) along with her own team.
  • The Shrink: A downplayed example. Harry was the psychology advisor for the original Six, and his behavior during his conversation with Dokkaebi in The Hammer and the Scalpel is reminiscent of a therapist's. Whether he's an actual shrink for any of the operators remains to be seen, but background materials indicate he at least cares for their emotional and mental well-being.
  • Teeth-Clenched Teamwork: During training exercises, Harry often puts operators who don't like each other on the same team to force them to cooperate. After all, Rainbow needs to function as a cohesive whole. However, this friction can sometimes lead to more drama, such as Ash and Kali in The Playbook.

Antagonistic Groups

     White Masks

https://static.tvtropes.org/pmwiki/pub/images/white_mask_bomber.jpg

A White Mask suicide bomber.

Voiced By: Patrick Mölleken

A new terrorist threat rising in all parts of the world, eventually launching a bloody chemical attack on Bartlett University. They only appear in the Terrorist Hunt co-op mode as enemies.


  • Big Bad: The White Masks are the overall antagonists of Rainbow Six Siege and the primary targets in its Terrorist Hunt game mode.
  • Excuse Plot: Yes, they are important to the story of Siege. Beyond that, however, they have no real impact on a what is ultimately a Multiplayer focused game.
  • Godzilla Threshold: Their sheer ruthlessness prompted the reactivation of the Rainbow program. Considering the series' previous villains, that's saying something.
  • Hates Everyone Equally: About the only thing that is known about them is that they're indiscriminate in their victims, disregarding age, religion, gender, or nationality. In addition to several attacks in America, note "Bank", "Bartlett University", "House", and "Oregon" they've been in the United Kingdom, note "Hereford Base" and "Presidential Plane", Germany note "Clubhouse" and "Kanal" France, note "Chalet" Russia, note "Kafe Dostoyevsky" a French consulate in Ivory Coast, note "Consulate" Brazil, note "Favela" Japan, note "Skyscraper" Spain, note "Coastline" Hong Kong, note "Theme Park" South Korea, note "Tower" Italy, note "Villa" a Border Control somewhere in the Middle East, note "Border" and even the Canadian Arctic. note "Yacht" Nobody and nowhere is safe from them.
  • Hell Is That Noise: The Bombers' Vader Breath and hissing fuses are absolutely terrifying if nobody has marked the Bomber. To make matters worse, any given Terrorist Hunt game has at least three, so even if you disarm/survive one, more will come.
  • In the Hood: In addition to their masks, their Mooks wear hooded sweatshirts, colored based on their role. Defensive Ambushers wear dark grey, while offensive Roamers wear light grey.
  • Last Stand: Once they have five members left in Terrorist Hunt, the remaining terrorists will rush the players in an attempt to kill them or die trying.
  • Malevolent Masked Men: It's in their name.
  • Mooks: Most of them are divided between defense-oriented Ambushers (which generally stay behind cover and use assault rifles or shotguns) and offense-oriented Roamers (which wander around the map with assault rifles).
  • Plague Master: Apparently they engage in bioterrorism, as their trailer shows them mixing germs in beakers and test tubes. The "Bartlett University'' map takes place during a bio attack, and its Article 5 mission involves disarming two active germ bombs.
  • Sir Swears-a-Lot: About the only "funny" thing about them is their comparatively frequent profanity, especially when taunting their opponents.

    You are fucked now.

    We've got these fuckers.

  • The Spook: Nobody in-universe or out knows who the White Masks really are. Their attire and wide variety of weapons hide their origins. They never talk about their grand plans. Their targets (including a suburban house, a bank, an embassy, and even Air Force One) are so varied that finding any connections would be futile. And, on top of it all, Team Rainbow is more focused on fighting them than investigating them.
  • Suicide Attack: Three or four Bombers appear in every Terrorist Hunt game. Unlike the hoodie-wearing Ambushers and Roamers, Bombers wear body armor and oxygen tanks, giving them a distinctive, terrifying Vader Breath.
  • Terrorists Without a Cause: The game refuses to explain or even hint at why they're attacking places all over the world.
  • Trap Master: They have a talent for putting barbed wire, barricades, and C4 mines in inconvenient places, and their Engineers are specifically tasked with setting these defenses up.
  • Western Terrorists: Maybe? When they do speak, the have nondescript American accents, and what little of their skin we see appears Caucasian. Beyond that, nothing is certain.
  • White Mask of Doom: Their most distinctive trait. Every single member wears a white ballistic mask. Fortunately for the players, their masks don't protect them from headshots.

     Roaches

"Roaches" are humans who were exposed to the Chimera virus carried by a fallen USSR space capsule. They are the enemies of the "Outbreak" event of Operation Chimera, where they overwhelmed the town of Truth or Consequences, New Mexico, and threatened to spread further if not stopped.


  • Body Horror: All roaches are horribly mutated by the Chimera virus, sporting barbed spikes that burst forth from their bodies in a process that clearly causes them great pain.
  • Giant Space Flea from Nowhere: Siege revolves around operatives from various law enforcement agencies working to combat a global terrorist organization. The Roaches introduce a sudden sci-fi threat in an otherwise fairly realistic game with no real explanation for its existence.
  • Power-Upgrading Deformation: The strongest Roaches look the least human.
  • Spikes of Villainy: Prominently featured in all of their designs.
  • Tragic Monster: None of them are evil, they're just normal people who were in the wrong place at the wrong time.
  • Zombie Apocalypse: How they're treated and what is feared will happen if they escape containment.

Grunt

Grunts are the common enemies of Outbreak, either being present on the field upon entering the map or spawning in during in-mission events.


  • Power-Upgrading Deformation: Grunts can be found in an inactive state, in which they are non-hostile, relatively human-looking, and vulnerable. Once alerted they undergo a metamorphosis, becoming far more monstrous looking and dangerous.
  • Zerg Rush: They're fairly weak on their own, but make up for it in numbers.

Breacher

Breachers are highly-volatile enemies that have the ability to blow up walls, even those that are reinforced.


  • Action Bomb: Their whole role. The pustules on their spines change color from yellow to orange once they're "armed" and ready to explode, giving operators a visual indication of when they're the most dangerous.

Rooter

Rooters are special enemies that teleport in and out of the battlefield as they launch coral spikes for attacking and trapping enemies.


  • Hit-and-Run Tactics: How they work. They appear, fire some spikes, then teleport away once they take damage to repeat the process.
  • Spike Shooter: They fire spines to damage and pin down operators.
  • Teleport Spam: Rooters can teleport and will do so with gusto.
  • Turns Red: Rooters are at their strongest when they're closer to death.

Smasher

Smashers are large and durable Roaches, having mutated so heavily that they feature an armor-like exoskeleton that is basically impenetrable through normal means.


  • Foe-Tossing Charge: Smashers are capable of powerful charges, usually when provokes by gunfire or explosions. This is a key component to killing them, as tricking a Smasher into running into a reinforced wall stuns it and allows for a backstab attack.
  • Handicapped Badass: They're blind but still one of the toughest Roaches to take down.
  • In the Back: Rather than being vulnerable to headshots like most enemies, Smashers have a weak point on their backs.
  • Mini-Boss: Basically their role. They hit hard, move fast, and even the most efficient means of killing them requires you to set up three backstabs to pull off.

The Apex

Apexes are the "leaders" of the Roaches, as they are able to call in waves of hostile Grunts and Breachers that are stronger than the normal bunch.


  • Boss Battle: They're the closest thing to a boss in Outbreak. Only one ever appears at a time, they summon swarms of buffed Roaches, they have abilities for debuffing and crowd control, and they're resistant to the weaknesses of lesser Roaches.
  • Flunky Boss: An Apex hangs back from combat, relying on summoned swarms of lesser Roaches to do its dirty work.
  • In the Hood: They wear tattered remains of hazmat suits, giving the appearance of a hooded robe.
  • Knockback: If an operator gets too close, an Apex can knock them back a good distance.
  • No-Sell: Unlike lesser Roaches, an Apex can't be killed with a takedown after it's flashed. On top of that, they're particularly resilient to headshots.
  • Status Buff: The Roaches summoned by an Apex are more dangerous than normal ones.
  • Status Effects: An Apex can fire projectiles that blind operators and prevent them from aiming down sights.

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Source: https://tvtropes.org/pmwiki/pmwiki.php/Characters/RainbowSixSiege

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